GDSII
GDSII/GDS2 is a binary file format that represents the layers needed to produce an ASIC.
In the LibreLane flow, Magic is used to ‘stream’ the final GDSII files.
All shapes are assigned to a given GDSII layer, and each layer ends up being used to create a mask, although often this may involve the combination of one or more GDSII layers to form one mask, and the shapes are often grown, or shrunk, or merged and thus what ends up on the mask may not be the same as what was drawn by the designer. Each mask is then used in a photolithographic step to produce the chip.
We can use other programs or even software libraries to generate valid GDSII files. Here I’ve used gdspy to convert the Hackaday logo into GDSII.
You can check the very simple program out here
The Skywater PDK defines all the layers that we can use in the GDSII files.
Course feedback
This course was very intuitive and had many resources for when I got stuck. The content is broken down into several sections that are easy to digest for all levels of expertise. The Discord channel and weekly calls are where I can ask questions and stay up to date with what is happening in the community. I am very glad to be a part of it and have submitted digital and mixed-signal designs.
Brandon Ramos (analog course)